Inkas’ Press Kit
INKAS: The Legend is a strategy game for 2 to 4 players that transports them to a mystical time of spirits, monsters and dragons, where they must battle gods and enemy nations in their quest to be the first to find the magical place where the city of Qusqu (Cusco) must be founded. Whoever founds Qusqu will have dominion over the Tawantinsuyu: the four regions of the Inka Empire.
Inspired by the creationist myth of the Ayar siblings, this game brings focus to the descendants of the inhabitants of ancient Peru and the Americas. Pers’s goal is for this game, and the stories based on the characters from INKAS: The Legend, to offer an additional source of pride for people of Andean descent, especially to kids longing for “superheroes” based on their culture.
To stay in line with the objectives of INKAS: The Legend, the names of the characters and provinces present in the game are written in Quechua, the language of the Inkas which is still spoken by 10 million people in areas of Peru, Ecuador, Bolivia, Argentina, Colombia, Brazil, and Chile.
Quechua is an endangered language and UNESCO fears that, unless something is done about it, Quechua will become extinct within 30 years. With INKAS: The Legend we hope to bring some awareness to this language and help with its survival.
The Print & Play version of INKAS: The Legend is now available for free on pers.com, and in mid-2020 Pers will launch a Kickstarter campaign to fund a packaged version of this game with Inka warrior miniatures.
The Story
The teenage Ayar siblings, considered the chosen children of the almighty god Wiraqucha, must quest in search of the promised land of Cusco, where they must establish a new mystical Empire that will stand against the ancient evil that is taking over the Cosmos.
Using the magical weapons given to them by the goddess Waqaychaq Mama, the Ayar siblings must battle demonic creatures and the armies of the Chanka nation, lead by the evil Yawar Supay and their dragon god Amaru.
The Ayllus
Up to 4 ayllus (teams/families) can battle simultaneously (against each other or teaming up) in their quest to found Cusco. These ayllus are: the Inkas, the Quyas, the Chankas, and the Supays. There is an additional 5th ayllu, the Amarus, which the other 4 ayllus can add to their ranks during gameplay.
All the ayllus are influenced by the gods.
Amarus
Ayllu formed by the five Elemental Amarus. Created by the black magic of their god Amaru Wiraqucha and the primordial essences of the Elemental Spheres. Neither benevolent nor evil, these serpent-dragons are temperamental forces of nature that must be respected and feared.
The emblem of this Ayllu is the Copper Chaska.
Members: Ninamama, Wayramama, Yakumama, Sachamama, and Ch’usaqmama.
The Roles
Each walla (warrior, pronounced “wah-jah”) has a different role to play in their ayllu, with unique skills that helps their team during a quest. The five roles are: Guide, Explorer, Fighter, Hunter, and Shaman.
Each miniature has an elemental color in their base, which denotes its role: Fire (Guide), Air (Scout), Water (Fighter), Earth (Hunter), and Void (Shaman).