Having Wiraqucha’s blood running through her veins, Qura is endowed with high regenerative powers. Qura is able to control the growth of her bones, skin, hairs, and quickly regenerate her body from lesions and moderate-level wounds. Often, Qura uses these powers to grow a combination of nail and bone from her fingers to create sharp claws with which she can attack her enemies. The regenerative process leaves Qura tired and extremely hungry.
PRIMORDIAL SPHERE OF AIR
Qura is the guardian and protector of the Primordial Sphere of Air, which was merged into her body with the archaic magic of Waqaychaq Mama. This Elemental Sphere covers Qura’s body with an aura that protects her against the damaging effects of the Primordial Air. Qura can expand that aura to protect people or objects that are in physical contact with her.
Qura is also the owner of one of the Primordial Elemental Staffs, which was also given to her by Waqaychaq Mama.
With her Elemental Wand, Qura can access the mystical powers of the Primordial Air Sphere which gives her, potentially, absolute control over Primordial Air (the third Primordial Element, which includes Air and other matter in gaseous state).
In addition to controlling it, Qura can create Primordial Air “out of nothing.”
The Elemental Staff, like every Primordial Staff, is only a catalyst for the powers of the Primordial Sphere with which it is in contact. Out of the hands of Qura (and the other Quyas), the Staff is useless.
With the Elemental Wand, Qura can, among other things, throw gusts of Air, levitate, freeze long-distance objects, create tornadoes, and control the atmosphere of the planet.
The control that Qura has over Primordial Air will continue to increase over time.
Mama Qura™ specifications for the INKAS: The Legend™ game.
Warrior in charge of exploring the territory and transporting objects.
Scouts have the following powers:
• Basic Power: Flight
• Energized Power: Speed
Qura can use her Elemental Staff to make air lift her over walls. She can take one ally or enemy with her.
Qura can use her Elemental Staff to make winds propel her at cyclonic speeds. She can take one ally or enemy with her.